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Guardian

Guardian

Tank

Frontline defender with counterattacks. Uses Fortify to boost Armor and Taunt to force enemies to attack him, protecting allies while dealing revenge damage.

4 Energy
4 Gold

Unit Stats

4
HP
2
Armor
1
Will
3
Speed
3
Move
3
AP
2
STR
0
PSI

Abilities

Sword Attack
2 AP
0 Energy
CD 0
R1

Deals 1 + STR physical damage. Basic melee attack.

Fortify
1 AP
2 Energy
CD 1

Grants Fortify: +Armor equal to current STR, -1 Move (2T). Massively increases tankiness at the cost of mobility.

Taunt
1 AP
3 Energy
CD 1
R3

Forces an enemy to attack the Guardian. Essential for protecting vulnerable allies and controlling enemy targeting.

Revenge Counter
Passive

Counterattacks with Sword Attack when hit (once per turn). Deals bonus damage equal to damage taken (post-mitigation). Does not trigger if Guardian dies from the attack.

Tactical Tips

Fortify Stacking

Combine Fortify with buffs from Warlord or Bard to stack massive Armor. Each point of STR adds to Fortify's bonus.

Revenge Timing

Revenge Counter scales with damage taken. Tank big hits with high Armor to maximize revenge damage output.

Taunt Priority

Use Taunt on high-damage enemies targeting your support units. Force them to waste attacks on your high Armor.

Positioning

Position Guardian in chokepoints or in front of ranged units. Fortify's -1 Move is less impactful when holding position.

Counters & Matchups

Strong Against

  • Physical DPS: High Armor from Fortify mitigates STR damage
  • Melee units: Revenge Counter punishes close-range attackers
  • Single-target damage: Can Taunt and absorb focused fire

Weak Against

  • Psionic damage: Low Will (1) makes PSI attacks very effective
  • Debuffs: Weaken and Mind Break reduce his effectiveness
  • Kiting: Fortify's -1 Move makes him easy to kite